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Prep Work
Next, create an image that is twice as wide as the first image. To it, add a gradient. This image can have as many colors as you'd like. For the best effect, make the gradient at an angle like this:
Build the Interface
Add the Code
The direction property will keep track of which way the animation is going (left or right, where left=TRUE and right=FALSE). The p property holds the image and x tracks the x-position of the graphics. Finally, it's time to add the code. Navigate to the Open event of Window1 and add this code: This snippet of code sets up the various properties. Direction (TRUE) is in a leftwards direction, X=0, and p is a new Picture object the same size as the ResExcellence image from earlier. Next, add this code to the Action event of Timer1. This code does the drawing and "animation". First we draw the gradient to the picture and then mask it with the ResExcellence image. Notice that the gradient is drawn using the x property for the x-coordinate. The remainder of the code increases or decreases the value of x based on direction. To test, select Debug-Run. If all goes well, you should see a shimmering effect in the letters of the ResExcellence logo.
Conclusion As usual, you can download the completed project if you don't feel like recreating it yourself. See you next week! |
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