![]() 3D 3D Photo Gallery (Part 1) 3D Photo Gallery (Part 2) Audio Poor Man's MIDI Make A Metronome iPod Tricks (Part 1) iPod Tricks (Part 2) iPod Tricks (Part 3) Laugh Track Machine Audio Player with Reverb Shepard Melody RB Phone Home Build a Drum Machine Custom Controls and Windows Double Click Listbox Draggable Metal Window Double Click Canvas Custom Buttons Custom Buttons Part II iTunes-style Listboxes Custom Controls General RB Scrolling Windows Using Mesage Dialogs Case-Sensitive Word Finder Introduction to Stacks Wiggle Window JPEG in PDF Listbox Checkboxes Background Applications Listbox Auto-Find Virtual Volumes Time Tracker Software Distribution (Part 1) Software Distribution (Part 2) Software Distribution (Part 3) Software Distribution (Part 4) Exceptions Tips and Tricks Text Clippings Made Easy Graphics Drawing a Simple Gradient The SpriteSurface: Space Game Image Spinner Cropping Graphics (Part 1) Cropping Graphics (Part 2) Cropping Graphics (Part 3) Cropping Graphics (Part 4) Shimmer Graphics Lissajous Figures Simple Screen Capture Vector Graphics Kaleidoscope Images Stegonography Spirals! Image Table RB Magnifying Lens Screen Capture Color Picker Tutorial Hacks Ghost Grab Speedy Mouse Extension iTunes Plugins iTunes Skinner Mac OS X Global Hot Key Event (Carbon Events) Login Welcomer (Carbon Events) Add/Remove Buttons Resizable Sheets Mac OS X Preferences Window Using Sheets in REALbasic Build a Bundle (Part 1) Build a Bundle (Part 2) Dock Your Passwords Mac OS X Debugging REALbasic Mac OS X Icon Tutorial Animate Your Dock RB and the Command Line Menus Window Menu Templates Menu Listbox Menu Novelty Guessing Game Calendar Trivia Tile Mixer Zip Code Finder Happy Valentine's Day Merlin Simulator (Part 1) Merlin Simulator (Part 2) Merlin Simulator (Part 3) Buzzword Machine AppleSoft BASIC Printing Print to PDF Registration Registration Code Validation Network Registration Codes Resources Picture Extractor (Part 1) Picture Extractor (Part 2) Serial Caller ID (Part 1) Caller ID (Part 2) Caller ID (Part 3) Speech Speech Recognition Socket Communication Easy Peer-to-Peer File Sharing MacPAD Version Checking Display Web Image In Canvas HTML IMG Tags Version Tracking Even Smarter Instant Messaging Web Tiler JavaScript and REALbasic Stock Ticker (Part I) Stock Ticker (Part 2) AIM Mate XML Manipulation Simple XML Introduction Video Big Brother Video Capture Note: All articles without a byline were written by Erick Tejkowski. When cleaning the site I removed them because the code differed from page to page, and I have yet to put them back in.
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So you've built the perfect utility, game, or widget using REALbasic and you want to unleash it on some victims. What do you do next? Today we begin a short multi-week series about the process of releasing software. We will discuss the different kinds of "wares", open source, how to protect your software, and some other goodies. The goal behind this tutorial series is to look at the various avenues you can follow to share your REALbasic creations with the world. Introduction After spending hours crafting a REALbasic masterpiece, you might find yourself wanting to share your work with other people. Entrepreneurs as well as philanthropists will enjoy the many facets of software distribution. Kinds of Software How and why you will distribute your REALbasic masterpiece are the first questions you should answer when you decide it's time to release some software. Most Mac users have a hard drive loaded with software that falls into one of these categories:
Some questions you might consider before making a decision about software distribution:
How to Distribute Software Once you've decided what kind of software or code you will distribute, you need to figure out how to distibute it. These days, software distribution is centered around the internet. It allows you to offer easy accessibility, current updates, and low distribution costs. In fact, your distribution costs can range anywhere from FREE to hundreds or even thousands of dollars. If you're interested in free, you can post software on your iDisk or one of countless other free web servers. Don't try this, though, if you plan to make money. Many free sites have rules regarding moneymaking ventures. If you want to start selling shareware or commercial software, a suitable web site can be had for under 100 dollars per year. Again, the choice is your's. Your costs will vary depending on a few factors: amount of traffic, size of your web server, number of email accounts, programming features. The internet gives you a wide selection to choose from, so you can be as choosy as you wish. If you decide to release your software as a commercial or shreware venture, you have another factor to consider. How will you collect your loot? Like web services, there are many solutions available for selling your product. There are services who will help you establish a web store, accept payments for you, and even send registration codes to your customers. Shareware developers on the Mac are fond of Kagi. Many commercial vendors are also available. These businesses typically collect your payments and send you a monthly check minus a service fee. Conclusion That's it for this week. As you can see, releasing software is loaded with possibilities. There are many options from which to choose, but only you can decide which is right for you. Next time we'll look at some source code examples you can use to "protect" your software. See you then! |
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