![]() 3D 3D Photo Gallery (Part 1) 3D Photo Gallery (Part 2) Audio Poor Man's MIDI Make A Metronome iPod Tricks (Part 1) iPod Tricks (Part 2) iPod Tricks (Part 3) Laugh Track Machine Audio Player with Reverb Shepard Melody RB Phone Home Build a Drum Machine Custom Controls and Windows Double Click Listbox Draggable Metal Window Double Click Canvas Custom Buttons Custom Buttons Part II iTunes-style Listboxes Custom Controls General RB Scrolling Windows Using Mesage Dialogs Case-Sensitive Word Finder Introduction to Stacks Wiggle Window JPEG in PDF Listbox Checkboxes Background Applications Listbox Auto-Find Virtual Volumes Time Tracker Software Distribution (Part 1) Software Distribution (Part 2) Software Distribution (Part 3) Software Distribution (Part 4) Exceptions Tips and Tricks Text Clippings Made Easy Graphics Drawing a Simple Gradient The SpriteSurface: Space Game Image Spinner Cropping Graphics (Part 1) Cropping Graphics (Part 2) Cropping Graphics (Part 3) Cropping Graphics (Part 4) Shimmer Graphics Lissajous Figures Simple Screen Capture Vector Graphics Kaleidoscope Images Stegonography Spirals! Image Table RB Magnifying Lens Screen Capture Color Picker Tutorial Hacks Ghost Grab Speedy Mouse Extension iTunes Plugins iTunes Skinner Mac OS X Global Hot Key Event (Carbon Events) Login Welcomer (Carbon Events) Add/Remove Buttons Resizable Sheets Mac OS X Preferences Window Using Sheets in REALbasic Build a Bundle (Part 1) Build a Bundle (Part 2) Dock Your Passwords Mac OS X Debugging REALbasic Mac OS X Icon Tutorial Animate Your Dock RB and the Command Line Menus Window Menu Templates Menu Listbox Menu Novelty Guessing Game Calendar Trivia Tile Mixer Zip Code Finder Happy Valentine's Day Merlin Simulator (Part 1) Merlin Simulator (Part 2) Merlin Simulator (Part 3) Buzzword Machine AppleSoft BASIC Printing Print to PDF Registration Registration Code Validation Network Registration Codes Resources Picture Extractor (Part 1) Picture Extractor (Part 2) Serial Caller ID (Part 1) Caller ID (Part 2) Caller ID (Part 3) Speech Speech Recognition Socket Communication Easy Peer-to-Peer File Sharing MacPAD Version Checking Display Web Image In Canvas HTML IMG Tags Version Tracking Even Smarter Instant Messaging Web Tiler JavaScript and REALbasic Stock Ticker (Part I) Stock Ticker (Part 2) AIM Mate XML Manipulation Simple XML Introduction Video Big Brother Video Capture Note: All articles without a byline were written by Erick Tejkowski. When cleaning the site I removed them because the code differed from page to page, and I have yet to put them back in.
Tell us about a bad link. |
Today we'll look at how to draw a spiral with REALbasic. In the process, we will also learn an important secret of top programmers: let someone else do the work! Intro A friend once told me that the best programmers are lazy ones. His point wasn't that lazy employees were better than hard workers. Rather, "lazy" coders are often better, because they know how to work smarter not harder. This week we'll look at how to draw a spiral. Rather than calculate the formula to do this task, we will adapt a Visual Basic spiral example. Because of its close similarity to REALbasic, Visual Basic code is often a great source for programming ideas. The web is littered with thousands of Visual Basic code examples that are ripe for the taking. For the first step in this week's tutorial, look at a Visual Basic spiral code example. Try to read through the code and see if you can guess how it might translate to REALbasic. Some hints might help you decipher this example:
Build the Interface and Add the Code This week's example is simple to create. Launch REALbasic, open Window1 and add a Canvas and a Slider control to it. Double click the Canvas to open the Code Editor and place the following code in its Paint event: dim x,y,n,xmid,ymid as integer dim angle, radius as double dim lastx,lasty as integer XMid = Me.Width / 2 YMid = Me.Height / 2 lastx=XMid lasty=YMid g.foreColor = rgb(255,255,255) g.fillrect 0,0,me.width,me.height g.foreColor = rgb(0,100,0) g.penwidth = slider1.value g.penheight = slider1.value For n = 1 To 1000 Angle = n * 0.1 Radius = Radius + Angle * 0.01 x = XMid + Cos(Angle) * Radius y = YMid - Sin(Angle) * Radius g.drawline x,y,lastx,lasty lastx = x lasty = y next Finally, add the following line of code to the ValueChanged event of Slider1. Canvas1.refresh That's it! Select Debug-Run to test your work. Then, go back and compare your code with the Visual Basic version. Can you figure out how we replaced the drawing commands from Visual Basic with the drawing commands of REALbasic? We also added a little fanciness to the project to make it a tad more interactive. The slider control changes the width of our pen which draws with a green color. Your final result should look something like this: ![]() Conclusion As you can see, borrowing code has its benefits. This example was easy, but calculating a formula for drawing sprials is not something that immediately comes to mind for most people. With a little mental work, you can adapt existing code examples to suit your needs. And, never forget the programmer's motto : "REUSE CODE!". If you don't believe me on this one, take a look at the DLL folder in Windows some time. Download the finished product here and see you next week! |
|||||
|
Please support ResExcellence by Visiting our Sponsors. One click makes a difference. |
||||||
|
|