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January 3, 2000

Hideki Itoh

"At first glance Hideki's icons deeply impressed me. Being an icon artist as well
I have to recognize that I was envious of his elegant and delicate style."

Igarashi Susumu (Mozco!Garash!)

 

Our guest is a Japanese twin living in the US, and a software engineer with excellent taste and knowledge of how to make great icons. His site, Hide's Icons is the home of his delicately styled icons, a wonderful tutorial on making icons as good as he does. The site also has many great little utilities like: iTrashMaker, iMacolors, iTrash, Snap'n Clip, Clip Changer, and Finder Icon CMM plug-in to mention a few!


It is always fascinating to meet multitalented people, know their works and hear their opinions! I'm happy to introduce to you, one of our favorite icon artists, Hideki Itoh.

Thanks Hide, for being with us and giving us the opportunity to promote your work.

 

Ilona: Please tell our readers what made you start and when you started making icons?

Hideki: Thanks for the great introduction, Ilona. I am very happy and excited to be here with you. I started making icons about 11 years ago when I first got my Macintosh SE. I was absorbed in HyperCard and enjoyed drawing bitmap images as well as making HyperCard stacks. I was also interested in customizing the Desktop icons with ResEdit. Of course, everything was black and white and it was not in the same style of my current icons, but this was the start point of my making icons in the good old days....

It was about 2 years ago when I started 'Hide's icon sets' on my home page. One day, I stopped by the IconTown while surfing the web and I was interested in the concept of IconTown and wanted to be a citizen there. That was the start of my current style of icon making.

 

Ilona: You emphasize that you make icons with ResEdit. Why do you feel so strongly about it? And have you ever thought about switching to another icon editor?

Hideki: As a desktop customizing maniac, ResEdit is a indispensable tool. For making icons, I got a lot of great tips at Mozco !garash!. It made my icon making with ResEdit much easier. I have tried some other tools like IconMachine but It didn't appeal strongly enough to switch from ResEdit.

Although I have not entered the 32 bit icons world yet, I have tried IconMachine and IconGrapher recently to see how they handled 32 bit icons because ResEdit does not support 32 bit icons. Both of them are good, but not the perfect icon editor I had expected. Anyway I have tried to make some 32 bit icons to see if I can find any charm.

Oops, I forgot to mention one important thing about ResEdit. It's free and everyone can get it from Apple's site.

 

Ilona: What is your opinion about the new 32 bit icons?

Hideki: You do not have to worry about the colors missing in the 256 system color table with RGB true color, and you can make the outline of icon less jaggy with 8bit deep mask. But both of them are not strong enough to convince me to make 32bit icons.

As an icon artist, I believe that jaggies are the charming part of an icon, not the ugly part. I prefer the jaggy outline of an icon than a blurred one. I am confident that I still can make my icons beautiful and better quality than cheap 'just shrink the real picture with Photoshop' 32 bit icons.

For me, icon making is a challenge in the limited small world of 32x32 pixels in 256 colors, and I find the art of making icons there. The process of selecting the best colors from a limited palette and placing each pixel by individual mouse click is the best part of making icons, and true color is too many for me to select from.

Many people are trying to make beautiful non-jaggy icons with 32 bit colors and 8 bit deep mask now. The style of making icons seems to be changing from pushing pixel by pixel to drawing a big picture and shrinking it into 32x32 pixels on the last stage. I guess that many 32 bit icons were created by such method. For me it's hard to change from the style of making icons which I got too used to. In the future I may make some 32 bit icons, but I will stick with 256 colors until the time most major OS's shift to 32 bit icons, not only Macintosh, but also Windows, Unix...

As an icon lover, I'm disappointed every time I see such cheap 'just shrink the real picture with Photoshop' 32 bit icons because I can not see any art, no matter how real they look.

Let me show you samples of some 32 bit icons I created.

The first set is of a Macintosh SE/30. The left one is drawing in 256 color, and right one is 32 bit color. I made both of them exactly the same except for the colors. This might be a good example of the advantage of 32 bit color. There's no real ivory of the traditional computers in the 256 color table. Icon artists have used similar colors like I do in the 256 color version of the SE/30. This is a big advantage of 32 bit icons over 256 color icons.

The next sample is the 32 bit icons of new DV iMac and G4. I used Photoshop and IconGrapher to make them. I did not even push a single pixel. All I did was to get the GIF images from Apple Computer's web site and draw a thick black edge with Photoshop and shrink it into 32x32 pixels. It's easy to make them and each icon took about 20 minutes once I get used to do this method. Although they may look nice, I still do not like the method. It's not boring but less fun than pushing pixel by pixel.


Ilona: I imagine you get many emails about the usual subject: "How to change the trash icons?" Is that what made you come up with the idea for iTrash and its related utilities, or is there something else behind it?

Hideki: Bingo! :-) After I released the 'Hide's iSystem' icon set, I started to receive many such emails and I was tired of answering them. That's why I developed the iTrash. Then, after releasing iTrash, I started to receive many emails asking me if they can create their own trash icon replacement extensions using iTrash. That's why I developed iTrashMaker.

Many icon artists (especially Japanese icon artists) have released their original icon trash replacement extension created with iTrash and iTrashMaker and I am happy to see that. During developing iTrash and iTrashMaker, I was able to learn many technical things about 32 bit icons. That's the start point of my Finder Icon CMM plug-in development.

 

Ilona: Besides ResEdit, your other favorite is HyperCard. What is it that you like so much about it? And what future do you see for these program?

Hideki: HyperCard was the first Macintosh program I saw and used. My boss had a Macintosh Plus at the office about 11 years ago. Before that, all of the computers I used were a character based terminal type computers with white, amber, or green text on black screen. It was a big culture shock see the Macintosh's reversed (black on white) screen and the sophisticated GUI.

Then I used HyperCard and found how easy it was to make an original stack with nice graphics and GUI parts with just a little bit of knowledge of HyperTalk. I was absorbed in HyperCard and created many stacks. The base of my bitmap drawing was obtained through this HyperCard experience. Although I do not use HyperCard these days, I still think HyperCard is the best software I have ever seen. As a programer my dream is to design an epoch making software package that gives people culture shock like HyperCard.

 

Ilona: Which do you like better, making icons or making software?

Hideki: Tough question. Making icons is very fun, but I use only a few custom icons on my Mac's desktop. I enjoy hearing from people who like my icons and use them on their Mac.

On the other hand, making software is simply for myself, at least when starting a new development. I always make the software that I want to use, or I think it would be helpful for me. It's very hard to maintain the software if you do not use it regularly, especially when it comes to freeware.

I use my software a lot everyday. If I have to choose one, I prefer making icons because it much easier than making software, no bugs, no debugging, no trouble report from users, and no shareware registration code cracking ;-)

 

Ilona: You have written some programs for the Palm Pilot. Why do you like the Palm Pilot so much? And how do you feel about other operating systems like Windows and Linux?

Hideki: I am just a one of the guys who likes small gadgets. Since Palm Pilot programing is similar to Macintosh programing, it did not take long until I found myself writing Palm software.

I love Linux and I have been using it for a long time since 1992. I use Linux mainly for web site management, CGI programing and various server software. All of my graphic and art work is done with Macintosh. Although I use Windows PC a lot on my real full-time job, I am not interested in Windows at all.

 

Ilona: Which sites do you surf regularly?

Hideki: I visit Iconfactory everyday to check the news on Mac icon community. Also, I visit IconParade, ResExcellence, IconCow and other famous icon artists sites like your IliCon regularly. I use the web more often for getting information and software for my Linux PC computers at home and office.

 

Ilona: What is your next project?

Hideki: I got a new domain name and my LINUX PC at home is ready to go as the web/ftp server for the new domain, and I am now working on a total redesign of my site. It is partly open, under the new domain name and the title has been changed as well to PIXTURE STUDIO. In addition to the current contents, I also plan to put the portfolio of my custom icon design work, LINUX and Windows versions of my icon sets. I have been interested in typography recently, and I would like to challenge making fonts next year.

 

Ilona: What are you doing when you are not programming or making those wonderful icons? What are your dreams? How do you like to see yourself, let say, ten years from now?

Hideki: I spend most of my free time on Linux and Palm stuff, as well as on Macintosh stuff. My dream is to live in a place with beautiful nature that changes every season, and enjoy outdoor life while working at home with a computer and the Internet.

I can not imagine what I would be doing after 10 years from now just like I had never imagined myself making icons.... well hopefully running my own business successfully.... ;-)

 

Thanks, Hide, for being with us. I wish you a great success!

 

the end

 

 


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